Actualités - Planet Emulation (2024)

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GameEx et GameEx Arcade Edition v18.74

Jeudi 15/08/24 à 17:04 par Firebrand

Encore une mise à jour pour ces frontends multi-systèmes, mais les changements sont inconnus.
Actualités - Planet Emulation (1)Télécharger GameEx v18.74
Actualités - Planet Emulation (2)Télécharger GameEx Arcade Edition v18.74
Actualités - Planet Emulation (3)Site Officiel de GameEx

GameEx et GameEx Arcade Edition v18.73

Mercredi 14/08/24 à 18:51 par Firebrand

De nouvelles versions de ces frotnend multi-systèmes ont été publiés. Voici les nouveautés:
- Adding video playback help and a troubleshooting setting to the display section of the setup wizard.
- More updated databases.
Actualités - Planet Emulation (4)Télécharger GameEx v18.73
Actualités - Planet Emulation (5)Télécharger GameEx Arcade Edition v18.73
Actualités - Planet Emulation (6)Site Officiel de GameEx

GameEx et GameEx Arcade Edition v18.72

Lundi 12/08/24 à 16:44 par Firebrand

Deux versions de ces frontends multi-systèmes ont été publiées; Et pour une fois, la liste des changements est disponible!
v18.72:
- All new and updated system databases.
- The GameEx databases were no longer maintained and had not been updated since 2018 so I took it upon myself to scrape new versions using more modernly available sites and data.
- All the databases are now included with the installer and no longer need to be downloaded.
- The installer will overwrite existing databases but I can't think this will be a problem for anyone.

v18.71:
- The company logos have been png crushed which saves about 40mb on the setup size
- This release also has a few performance improvements although in reality it is display rendering that affects performance on any system. On dedicated graphics without vsync and no cpu sleep we are looking at a couple of thousand fps.

Actualités - Planet Emulation (7)Télécharger GameEx v18.72
Actualités - Planet Emulation (8)Télécharger GameEx Arcade Edition v18.72
Actualités - Planet Emulation (9)Site Officiel de GameEx

GameEx et GameEx Arcade Edition v18.70

Lundi 05/08/24 à 18:36 par Firebrand

De nouvelles versions de ces frontends multi-systèmes ont été publiées. Elles corrigent apparemment un problème mineur d'affichage de logo. Voir ici.
Actualités - Planet Emulation (10)Télécharger GameEx v18.70
Actualités - Planet Emulation (11)Télécharger GameEx Arcade Edition v18.70
Actualités - Planet Emulation (12)Site Officiel de GameEx

NegaMAME v0.268-1

Lundi 05/08/24 à 17:57 par Firebrand

Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.268.
Actualités - Planet Emulation (13)Télécharger NegaMAME v0.268-1 (Windows)
Actualités - Planet Emulation (14)Télécharger NegaMAME v0.268-1 (MacOS)
Actualités - Planet Emulation (15)Télécharger NegaMAME v0.268-1 (Linux)
Actualités - Planet Emulation (16)Site Officiel de NegaMAME

GameEx et GameEx Arcade Edition v18.69

Vendredi 02/08/24 à 16:35 par Firebrand

Ces frontends ont été mis à jour, mais les changements ne sont pas connus. Ceux de la v18.67 nous parviennent en retard et contiennent des informations important sur les nouveaux pré-requis et la version de .net. Les fiches de ces utilitaires sur notre site ont été mis à jour avec ces informations.
- .net 6 is approaching end of life so GameEx has been moved to .net 8. Windows 8 and 7 is not supported under .net 8. Installing GameEx on below Windows 10 will use the .net 4 based version. This is automatic.
- New company logo support and a full collection of images is included. If a publisher match is found, it will be displayed.
- MAME Bezel project support. These can be downloaded when installing GameEx.
- Ability to use bezels (including above) for horizontal games on non 4:3 displays as well as the existing vertical support. The default vertical and 4:3 MAME bezel has been AI upscaled.
- Faster ini (configuration) file reading.
- Emulator database publishers and developers have been normalized to match the new company logos.
- Fixed, updated and x64 archive support.
- Updated MAME support files.
Actualités - Planet Emulation (17)Télécharger GameEx v18.69
Actualités - Planet Emulation (18)Télécharger GameEx Arcade Edition v18.69
Actualités - Planet Emulation (19)Site Officiel de GameEx

GameEx et GameEx Arcade Edition v18.68

Dimanche 28/07/24 à 16:18 par Firebrand

Ces frontends multi-systèmes ont été mis à jour mais les changements ne sont pas connus.
Actualités - Planet Emulation (20)Télécharger GameEx v18.68
Actualités - Planet Emulation (21)Télécharger GameEx Arcade Edition v18.68
Actualités - Planet Emulation (22)Site Officiel de GameEx

RetroBat v6.3.0

Jeudi 18/07/24 à 20:14 par Firebrand

Cet ensemble de scripts pour configurer EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Update Hypseus SINGE and include FrameworkKimmy for latest games
- Add OpenGOAL (Jak and Daxter 1 and 2 engine)
- Add Caprice Forever for AMSTRAD CPC & GX4000
- PPSSPP standalone is now the default for PSP
- Bump Retroarch to 1.19.1
- Bump MAME to 0.267b
- Bump Raine to 0.96.9
- Bump RPCS3 to 0.0.32-16617
- Bump Mednafen to 1.32.1
- Bump Vita3K to 0.2.0.3615
- Bump Play! to 0.65
- Bump Duckstation to 0.1.6937.0
- Bump PCSX2 to 2.0.2
- Bump Dolphin to 2407
- Bump Mupen64 (RMG) to 0.6.5
- Bump Xenia & Xenia-Canary
- Bump Flycast to 2.3.2-157

Fixes:
- Fix potential null pointer in libretro guns autoconfiguration
- Fix EKA2L1 controller index assignment
- XEMU : change closing hotkey to send CLOSE instead of taskkill : this should fix saves corruption issue
- Lime3ds : add new executable name
- PC-ENGINE : default to 2-button pad
- libretro-Mupen64 : force vulkan when using parallel plugin
- Few fixes of default settings values for libretro cores
- RPCS3 : fix features for new version
- MEDNAFEN : fix psx & saturn controller error
- VPinball : fix -extminimized and -ini command lines not being passed to command line for new RC versions of VPinball
- Dolphin : change exit combo to send CLOSE instead of KILL - might fix wiimote disconnection issues some people had
- MAME & FBNEO : if game is vertical and no specific bezel is set, RetroBat will default to vertical arcade bezel
- CAP32 : fix running dedicated COMMAND from .m3u file by deactivating autorun when a command is present
- WINDOWS : .gameexe file to specify process to monitor does now work for any .lnk file

Features:
- 3ds : Add bezels for side-by-side layout (also added capability to search for nds, but no bezel is yet available)
- Libretro nes cores : add palette options
- BigPEmu : set SDL as default input driver
- Citra & Lime3DS : enable bezels
- DOLPHIN: Add Retroachievements support (Gamecube & Wii)
- Duckstation: add new shaders
- HYPSEUS: management of .singe folders
- JGenesis: Add nes zapper option
- LR-FCEUMM & LR-MESEN: add turbo and core aspect ratio features
- LR-FCEUMM: fix overscan option
- Ryujinx : add option to force number of controllers that will be configured, this can avoid the gamepad screen to popup in Ryujinx (by default Retrobat was configuring as many players as the number of connected controllers)
- Ryujinx : add network features
- SINGE2: update ways of searching for .singe file and videofile
- XEMU : add option to select cerbios flashrom (needs 'Cerbios.bin' in retrobat\bios folder)
- NEC PC98 : add .cue extension
- RAINE : add features & controller autoconfiguration
- DOLPHIN : add aspect ratio setting for wii in sysconf
- Play! : added few missing features
- FBNEO : add games to autoconfiguration of controllers
- PCSX2 : add per game memory card option
- PCSX2 : add .m3u support (RetroBat will launch the file specified in first line of .m3u file)
- Add squashfs support to some emulators (dolphin, citra, lime3ds, duckstation, bigpemu, ppsspp)
- Add Retroarch turbo feature to few cores
- MODEL 3 : add option to use L1 and R1 for racing games instead of triggers for people with arcade cabinets without triggers
- CEMU : add button mapping to display Gamepad screen
- PCSX2 and PSX : add option to change controller mapping and use L2 and R2 for driving games (useful for Gran Turismo)
- SIMPLE64 : add selection of controller pak
- XENIA & XENIA-CANARY : add some features and fixed a few that have changed with xenia update
- FLYCAST : add network features in RetroBat menu

Other stuff:
- Update WIKI
- Add animated bezels for RetroArch (only on few systems)
- Add Retroshooters guns detection
- Add MAME nvram preconfigured files
- Add TEKNOPARROT lightgun games in lightgun collection
- Add lowresNX scrapping capability (screenscraper)
- French translations rework

Actualités - Planet Emulation (23)Télécharger RetroBat v6.3.0
Actualités - Planet Emulation (24)Site Officiel de RetroBat

GameEx et GameEx Arcade Edition v18.65

Vendredi 05/07/24 à 17:12 par Firebrand

Ces frontends multi-systèmes orientés multimédia ont été mis à jour mais les changements ne sont pas connus.
Actualités - Planet Emulation (25)Télécharger GameEx v18.65
Actualités - Planet Emulation (26)Télécharger GameEx Arcade Edition v18.65
Actualités - Planet Emulation (27)Site Officiel de GameEx

NegaMAME v0.267-1

Mardi 02/07/24 à 16:38 par Firebrand

Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.267.
Actualités - Planet Emulation (28)Télécharger NegaMAME v0.267-1 (Windows)
Actualités - Planet Emulation (29)Télécharger NegaMAME v0.267-1 (MacOS)
Actualités - Planet Emulation (30)Télécharger NegaMAME v0.267-1 (Linux)
Actualités - Planet Emulation (31)Site Officiel de NegaMAME

RomVault v3.7.2

Mardi 25/06/24 à 20:06 par Firebrand

Une nouvelle version de ce gestionnaire de ROMs a été publiée. Elle corrige plusieurs bugs:
- Another quick RomVault update coming at you. Main fix was fixing a bug causing a bad cache file when making Fix Dat reports, but there many other smaller features and fixes, including a new show incomplete filter button in the top right.
Actualités - Planet Emulation (32)Télécharger RomVault v3.7.2
Actualités - Planet Emulation (33)Site Officiel de RomVault

Messinfo.dat v0.266 (11.57)

Jeudi 20/06/24 à 12:54 par Firebrand

Le cycle de mise à jour des fichiers additionnels de ProgettoSNAPS pour MAME v0.266 est maintenant bouclé avec cette nouvelle version de Messinfo.dat:
- 11.57 06/19/2024: Aligned files to 0.266 version.
Actualités - Planet Emulation (34)Télécharger Messinfo.dat v0.266 (11.57)
Actualités - Planet Emulation (35)Site Officiel de Messinfo.dat

ares v139

Jeudi 20/06/24 à 12:45 par Firebrand

Cet émulateur multi-systèmes a été mis à jour. Les améliorations sont les suivantes:
Bandai - WonderSwan / WonderSwan Color
- Improve EEPROM emulation accuracy

Nintendo - NES / Famicom
- Fix DMA interrupt
- Various PPU improvements: most (all?) current PPU accuracy test roms now pass!
- Improve emulation of MMC3: fixes test roms and crashes in Mickey's Safari & Incredible Crash Dummies
- Fix missing scanlines in Burai Fighter (USA) (last known rendering bug!)
- Fix MC-ACC IRQ timing
- Add support for mapper 150 (UNL-SACHEN-74LS374N)
- Add support for mapper 229 (UNL-BMC-31-IN-1)
- Add support for mapper 225/255 (UNL-BMC-128)
- Add support for mapper 172 (TXC-22211B)
- Add support for mapper 132/173 (TXC-22211A/C)
- Add support un-headered roms with the .unh extension (note: uses internal database; unknown roms will not work, headered roms are still preferred)

Nintendo 64 / Nintendo 64 DD
- Disable run-ahead for 64DD; fixes an issue that caused 64DD games to fail to boot.

Nintendo - Game Boy Advance
- Improve VRAM mirroring in bitmap background modes
- Implement 1-cycle timer latch behavior
- Improve BIOS open bus edge case emulation
- Increase synchronisaton between comonents: slight performance loss for measurable accuracy gain in irq dma tests
- Improve video capture DMA such that it only runs if enabled on scanline 162 of previous frame

Sega - Mega Drive / Genesis / CD / 32X
- Implement correct SH2 clocks for PAL/NTSC 32X
- Improve 32X PWM volume/mixing by taking configured cycle rate into account

User Interface
- Improve driver settings and full-screen behavior on macOS
- Fix an issue where IPS patches that extend the rom would fail to apply
- Fix an issue where changing the video driver may not correctly apply settings
- Support "Default" as a device with the WASAPI driver on Windows (Win10 only)
- FIx an issue where some settings would not persist on non-english locales

Actualités - Planet Emulation (36)Télécharger ares v139 (Windows)
Actualités - Planet Emulation (37)Télécharger ares v139 (Latest) (MacOS)
Actualités - Planet Emulation (38)Télécharger ares v139 (Compat) (MacOS)
Actualités - Planet Emulation (39)Site Officiel de ares

RetroArch v1.19.1

Mercredi 05/06/24 à 17:01 par Firebrand

Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Un seul changement est à signaler:
- (WASAPI) Only write when running and fix deadlock
Actualités - Planet Emulation (40)Télécharger RetroArch v1.19.1 (32-bit) (Windows)
Actualités - Planet Emulation (41)Télécharger RetroArch v1.19.1 (64-bit) (Windows)
Actualités - Planet Emulation (42)Télécharger RetroArch v1.19.1 (XP/Vista 32-bit) (Windows)
Actualités - Planet Emulation (43)Télécharger RetroArch v1.19.1 (XP/Vista 64-bit) (Windows)
Actualités - Planet Emulation (44)Télécharger RetroArch v1.19.1 (64-bit) (MacOS)
Actualités - Planet Emulation (45)Télécharger RetroArch v1.19.1 (Metal2) (MacOS)
Actualités - Planet Emulation (46)Télécharger RetroArch v1.19.1 (Linux)
Actualités - Planet Emulation (47)Télécharger RetroArch v1.19.1 (Nintendo GC)
Actualités - Planet Emulation (48)Télécharger RetroArch v1.19.1 (Nintendo Wii)
Actualités - Planet Emulation (49)Télécharger RetroArch v1.19.1 (Nintendo WiiU)
Actualités - Planet Emulation (50)Télécharger RetroArch v1.19.1 (.3dsx) (Nintendo 3DS)
Actualités - Planet Emulation (51)Télécharger RetroArch v1.19.1 (.cia) (Nintendo 3DS)
Actualités - Planet Emulation (52)Télécharger RetroArch v1.19.1 (Nintendo Switch)
Actualités - Planet Emulation (53)Télécharger RetroArch v1.19.1 (PlayStation 2)
Actualités - Planet Emulation (54)Télécharger RetroArch v1.19.1 (PSP)
Actualités - Planet Emulation (55)Télécharger RetroArch v1.19.1 (PS Vita)
Actualités - Planet Emulation (56)Site Officiel de RetroArch

NegaMAME v0.266-1

Mardi 04/06/24 à 17:17 par Firebrand

Ce build de MAME prévu pour être utilisé avec le frontend Negatron a été mis à jour vers MAME v0.266.
Actualités - Planet Emulation (57)Télécharger NegaMAME v0.266-1 (Windows)
Actualités - Planet Emulation (58)Télécharger NegaMAME v0.266-1 (MacOS)
Actualités - Planet Emulation (59)Télécharger NegaMAME v0.266-1 (Linux)
Actualités - Planet Emulation (60)Site Officiel de NegaMAME

RetroArch v1.19.0

Vendredi 31/05/24 à 17:47 par Firebrand

Cet ensemble de noyaux d'émulateurs réunis sous une même interface a été mis à jour. Voici la liste des changements:
We never got to release 1.18.0 so we’re moving straight to 1.18.0. Therefore we include all the changes for 1.18.0 as well.

v1.19.0
- AI: Revert AI translation to previous version (fix for translation not working with HW rendered cores)
- APPLE: Try to use system preferred language
- APPLE: Correctly register for filetypes uniquely
- APPLE/MFI: improved Switch Online controller support through MFi
- AUDIO: Bring back audio toggling on menu toggle
- CHEEVOS: Build a default RetroAchievements memory map when no RetroAchievements game is loaded
- CHEEVOS: Update to rcheevos 11.3
- CHEEVOS: fix hardcore acting as if it’s enabled when it isn’t
- CLANG: Fix clang error incompatible-pointer-types-discards-qualifiers
- CLOUDSYNC/LINUX: Enable Cloud Sync by default on Linux builds with network (#16456)
- CLOUDSYNC/WEBOS: Enable Cloud Sync by default on Linux builds with network (#16456)
- CORE: Set compute fps stats logging to debug level
- EMSCRIPTEN: Added M2000 to core selection dropdown
- FFMPEG: Add compatibility with FFMPEG 7.0
- GLSLANG: Remove unneeded ENABLE_HLSL code from glslang
- GENERAL: Memory leak: Dynamic allocation from msg_hash_get_help_us_enum was not freed.
- INPUT/KEYBOARD: Add support for multimedia keys – Extended RETROK_ values with 18 new items, commonly found on
“multimedia” keyboards. Mapping added for SDL, X11, Wayland, dinput, winraw keymaps.
- INPUT/MFI: Pressure sensitive left/right triggers
- INPUT/MFI: Fix Start + L1/L2/R2 combinations
- INPUT/MFI: Support strong and weak rumble
- INTL: Fetch translations from Crowdin
- INTL: Add Galician and Norwegian to list of languages
- LAKKA: Display reboot/shutdown message also when not saving config on exit
- LAKKA: Provide update URL and target name at buildtime
- LIBRETRO: Add a debug message for the SET_ROTATION callback
- macOS: Default Accessibility on if VoiceOver is on
- iOS: default audio sync on again, also more mfi logging
- iOS: Fix Import Content
- iOS: Fix ios-arm64 nightly build crash
- iOS: Import content from iCloud
- iOS: Fix #16485 crash on startup
- iOS: Display app icon in app icon picker in materialui
- iOS/tvOS: Various QoL improvements
- iOS/tvOS: Fix a couple more path name mangling bugs
- iOS/tvOS: Better way of packaging Frameworks
- iOS/tvOS: define PACKAGE_VERSION to be App Store MARKETING_VERSION
- iOS/tvOS: Fix keyboard handling for app store builds
- iOS/tvOS: Fix escaping the sandbox for jailbroken devices
- iOS/tvOS: default accessibility on if voice over is enabled
- iOS/tvOS: better way of reporting available memory
- macOS/iOS/tvOS: enable text-to-speech using AVSpeechSynthesizer.
- tvOS: Fix scaling for 720p
- MENU: New function in Quick Menu: Add to Playlist
- MENU/XMB: New theme: FlatUX, designed to merge FlatUI and Retroactive themes into a single, unified design
- NETWORKING/RETROPAD CORE: Fix socket close method
- PIXMAN: Update pixman-private.h – patch to fix build issue with musl
- PLAYLIST: Cleanup ‘Add to Playlist’ (#16495)
- SCANNING: Fix for scanning PSP ISOs (and probably few others)
- SAVES: Fix core config saving
- SAVES: Fix save new config name when core loaded
- SAVESTATES: Increase save state chunk size for all platforms – Even a class 6 or class 10 SD card can handle reads and writes on the order of MB/s, which means a 4KB chunk size is just wasting time in syscalls. This could maybe be fixed with a buffering reader but I don’t feel comfortable tweaking libretro-common’s VFS to handle that. Instead, I thought it would be good to both remove an ifdef and increase the chunk size to 128KB. For cores with small states this will should make state saving virtually instantaneous, and for cores with large states it should be a 32x speedup.
- VIDEO: Fix crash when using threaded video – for Mesa 23.2 and later
- VIDEO/GL: Fix reinitialization of the threaded gl drivers
- VIDEO/VULKAN: Add support for A2R10G10B10 HDR format
- VIDEO/VULKAN: Implement HDR readback – screenshot support
- WAYLAND: Ignore configure events during splash (fix not remembering window size)
- WAYLAND: Use frontend signal handler to quit (fix quit by window close)
- WAYLAND: Commit viewport resizes (window resize is more responsive)
- UWP: Align MESA to alpha-2-resfix – Remove wrong resolution special handling for OPENGL
- UWP: 4K fix: align MESA reading of ClientRect to retroarch procedure, this fixes max resolution being set to 1080p. As reading must be done inside an UI thread and is in fact an async operation which might delay frame generation, the reading itself is doen once and cached, give that changing resolution while the app is running is an unlikely corner-case use
- WINDOWS: Windows mouse ungrab must release the mouse instead of confine it to the current desktop (#16488)
- WINDOWS: Fix numlock/pause key release events

v1.18.0
- AI: Fix narrator language when AI translation and menu languages are different
- DISK CONTROL: Add option to disable initial disk change
- DISK CONTROL: Visibility option for disk control notifications
- DRM: Fix mode vrefresh calculation. When using an interlaced/doublescan mode, the vertical refresh rate is mis-calculated.
- EMSCRIPTEN: Fix mouse Y parameter translation in rwebinput
- INPUT: Fix input state combos including R3 and false triggers of RETROK_UNKNOWN
- INPUT: Add a new turbo mode, “Classic (Toggle)”
- INPUT: Fix bind hold when axis does not rest at 0
- INPUT: Limit axis threshold setting to sensible values
- INPUT: Add Overlay Mouse, Lightgun, and Pointer
- INPUT/ANDROID: Fix mouse grab behavior on Android
- INPUT/LINUXRAW: Fix device name and hotplug reconnect
- IOS: Minor iOS JIT availability information
- IOS/TVOS: Pause application on applicationWillResignActive
- LIBRETRO: Add Doxygen-styled comments to parts of the libretro API
- LUA: Update Lua to version 5.3.6
- MENU: Add sublabels for input bind common entries
- MENU: Don’t load history and favorites if size is 0
- MENU: Don’t disable fast forward when entering menu
- MENU: Widget position, size, color, icon adjustments
- MENU: Fix savestate slots in Qt UI
- MENU: Reorder and reduce depth of User Interface menu
- MENU/OZONE: Fix sidebar wraparound, visibility after config load, crash after playlist delete
- MENU/OZONE: Fix sidebar and sublabel animations
- OSX/MACOS: Fix crash on non-Metal build
- OSX/MACOS: Add portable.txt as flag for portable install
- REMOTE RETROPAD: add display for analog axes, indication of inputs already pressed
- SAVES: Allow combining saves in content dir with save sorting
- SHADER: Added rolling scan line simulation based on the shader subframe feature. This is implemented with a scrolling scissor rect rather than in the shader itself as this is more efficient although may not work for every shader pass – we may need an option to exclude certain passes. The implementation simply divides the screen up by the number of sub frames and then moves the scissor rect down over the screen over the number of sub frames
- TVOS: Force asset re-extraction when cache is deleted
- TVOS: Add history and favorites to Top Shelf
- TVOS: Fix crash when history item does not have a label
- UWP: Enable HAVE_ACCESSIBILITY for UWP builds
- UWP: Allow UWP build to work with a modified version of Mesa Gallium D3D12
- VIDEO: Add subframe shader support for Vulkan/GLcore/DX10-11-12, enabling shaders to run at higher framerate than the content
- VIDEO: Fix restoring fullscreen/windowed setting when unloading override
- VIDEO/VULKAN: Fix HDR with Vulkan after reinit
- VIDEO/VULKAN: Remove the use of oldSwapchain
- VIDEO/GL2: Fix OpenGL ES version detection
- WEBDAV: Fixed SEGFAULT in WebDav task sync + type changes
- WEBOS: Fix build, add core location on webosbrew.org
- WIN32: Fix Alt+Enter not working when menubar is disabled

Actualités - Planet Emulation (61)Télécharger RetroArch v1.19.0 (32-bit) (Windows)
Actualités - Planet Emulation (62)Télécharger RetroArch v1.19.0 (64-bit) (Windows)
Actualités - Planet Emulation (63)Télécharger RetroArch v1.19.0 (XP/Vista 32-bit) (Windows)
Actualités - Planet Emulation (64)Télécharger RetroArch v1.19.0 (XP/Vista 64-bit) (Windows)
Actualités - Planet Emulation (65)Télécharger RetroArch v1.19.0 (64-bit) (MacOS)
Actualités - Planet Emulation (66)Télécharger RetroArch v1.19.0 (Metal2) (MacOS)
Actualités - Planet Emulation (67)Télécharger RetroArch v1.19.0 (Linux)
Actualités - Planet Emulation (68)Télécharger RetroArch v1.19.0 (Nintendo GC)
Actualités - Planet Emulation (69)Télécharger RetroArch v1.19.0 (Nintendo Wii)
Actualités - Planet Emulation (70)Télécharger RetroArch v1.19.0 (Nintendo WiiU)
Actualités - Planet Emulation (71)Télécharger RetroArch v1.19.0 (.3dsx) (Nintendo 3DS)
Actualités - Planet Emulation (72)Télécharger RetroArch v1.19.0 (.cia) (Nintendo 3DS)
Actualités - Planet Emulation (73)Télécharger RetroArch v1.19.0 (Nintendo Switch)
Actualités - Planet Emulation (74)Télécharger RetroArch v1.19.0 (PlayStation 2)
Actualités - Planet Emulation (75)Télécharger RetroArch v1.19.0 (PSP)
Actualités - Planet Emulation (76)Télécharger RetroArch v1.19.0 (PS Vita)
Actualités - Planet Emulation (77)Site Officiel de RetroArch

RetroBat v6.2.1

Lundi 20/05/24 à 16:04 par Firebrand

Cet ensemble de script de configuration pour EmulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators\cores:
- Add SINGE2 emulator for Daphne & ActionMax (SINGE games)
- Jgenesis : use -cli executable instead of -gui
- Updates : duckstation, Jgenesis

Fixes:
- Fix "object reference not set to an instance of an object" error
- Fix missing 'reminiscence' and 'devilutionx' rom folders
- Fix RetroArch 'video_swap_interval' default value (was 1 instead of 0)
- Delete ps3.keys (was assigning R1 button to middle mouse)
- Fix TI99/4a information (year + name)
- Fix duckstation internal postprocessing filter options
- Fix PCSX2 mouse cursor (enable the option to set crosshairs to NONE)
- Fix missing END in hypinput.ini
- Fix .png extension for pico8 with retroarch

Features:
- Renaming and reorganization of features for Mednafen
- Citra/Lime3DS : Add screen layouts + texture filter feature
- Add -outputs=win command line option to supermodel (for mamehooker)
- FBNEO : add on option to use alternative gamepad indexes if a dolphinbar is connected
- FBNEO : if controls mapping is not found for a rom in fbneo.yml, search the parent rom
- DUCKSTATION : add option to force BIOS to use
- BIGPEMU : add controller autoconfiguration (based on dinput)
- SUPERMODEL : add possibility to run in borderless window instead of fullscreen (can be useful for lightgun games)

Other:
- Add casio loopy to screenscraper
- Maj WIKI (teknoparrot + new features)
- Align shortcut for MESEN & Ares to take screenshots to hotkey + R3
- Updated WIKI for symbian games
- Align hotkey + R3 for screenshots in some emulators

Actualités - Planet Emulation (78)Télécharger RetroBat v6.2.1
Actualités - Planet Emulation (79)Site Officiel de RetroBat

MedGui Reborn v0.125

Dimanche 12/05/24 à 15:41 par Firebrand

Ce frontend pour Mednafen a été mis à jour. Voici la liste des nouveautés:
- On Scraped function unified Mega Drive - Genesis query
- Create Movie folder structured based on console
- Movie record will be moved to folder console
- Fixed Clean Entries Menu
- Fixed wrong empty folder/file detection on recursive scan
- Added the option to convert a dat in a generic simple and compatible MedGuiR dat
- Better way to detect emu4crt Mednafen fork
- Manage of CHD, based to normal Mednafen or by emu4crt fork
- Improved the sasplayer and arcade titan video rom , detection
- Fixed(?) any Megadrive rom detection with bin file compressed in archive container
- Updated json library
- Updated 7z library

MetroMed beta 12
- Now you can open custom games csv file list
- Fixed file list when you swap from tile to list and viceversa
- Fixed the alphabetical sorting mode on list view
- Fixed specific detection of ico console
- Improved loading of image
- Added a option to set animation speed tranition
- Added movie snap preview ,"you need codec installed on your pc" (supported file are .mov, .mp4, .avi, .webm)
- Optimized snap preview
- Added import Boxart and Movie Snap menu
Ps: To play Video Snap, if you needed, You can download and use

K-Lite Basic codec pack
Ps: A collection of video game snapare available here
Actualités - Planet Emulation (80)Télécharger MedGui Reborn v0.125
Actualités - Planet Emulation (81)Site Officiel de MedGui Reborn

RomVault v3.7.1

Mercredi 08/05/24 à 17:17 par Firebrand

Ce gestionnaire de ROMs a été mis à jour. Les améliorations sont les suivantes:
Feature Updates:
- Added support for using Category subdirectories in combination with Single Archive
- Added an option to opt out of crash reporting in global settings
- Enhanced the fixing logic for renames to avoid potential race conditions with case sensitive filesystems

Bug Fixes:
- Fixed a crash that occured when Single Archive option was used with DATs that contained CHDs
- Fixed a crash due to processing corrupt 7z archives in ToSort
- Fixed a startup crash when more than 32 CPU cores are detected
- Fixed a bug that caused the status log to close after a fix was complete when using the “scan, find, fix” shortcut
- Updated the default setting for Max ZSTD Workers to “Auto”
- Added a missing status when a file needs to be deleted but its flagged as MIA in the DAT

Actualités - Planet Emulation (82)Télécharger RomVault v3.7.1
Actualités - Planet Emulation (83)Site Officiel de RomVault

RetroBat v6.2.0

Lundi 06/05/24 à 16:34 par Firebrand

Cet ensemble de scripts pour configurer EMulationStation a été mis à jour. Les améliorations sont les suivantes:
Emulators/cores/systems:
- Add sudachi & suyu support
- Add Lime3ds support for 3ds
- Add DevilutionX (diablo engine)
- Add Sonic 3 AIR, sonic-mania and sonic retro (Sonic, Sonic 2 and Sonic CD) engines
- Add pocketCDG libretro core for Karaoke system (needs mp3 + CDG files)
- Add VC4000 system (MAME)
- Add casio loopy (MAME) (requires bios casloopy.zip)
- Add Aamber pegasus (MAME) (requires bios pegasus.zip)
- Update flycast to v2.3
- Update Ares to version 137
- Add Demul for cave system
- Add symbian games for EKA2L1 (games in .sis format need to be installed first in emulator
- Add reminiscence (flashback port) – necessitates game files
- Add Mesen for Master System, PC-Engine and Supergrafx
- Add jgenesis multi-emulator (nes, snes, gb, gbc, mastersystem, gamegear, megadrive, segacd)
- Update BigPemu, Cemu, Flycast & RPCS3

Fixes:
- Disable « rewind » feature with ppsspp libretro core ==> the feature is incompatible and was generating black screen on many games
- Fix libretro-ppsspp language feature
- Fix FPinball features
- Fix Cemu and Ryujinx autoconfig for new XBOX controllers with updated firmware
- Fix Mame64 controller index autoconfiguration
- Fix openBor custom version exit error message
- Fix Mame2016 corrupted cheat.zip file
- Fix Dolphin borderless fullscreen being always overwritten
- Update MAME hash files with 0.264 files
- Fix citra controllers autoconfiguration
- Add option to disable controller auto-configuration to demul-old
- Switch : fix handheld mode
- lr-opera : fix BIOS selection
- lr-swanstation : fix ratio setting
- libretro-fbneo : fix overclock feature
- MAME : do not delete default.cfg anymore
- Fix keyboard auto-configuration for Mesen standalone
- RPCS3 : align features with latest version from 04/05/2024

Features:
- lr-citra : add « virtual SD card » and option to disable hardware renderer
- lr-ppsspp : remove deprecated features
- Add Chihiro CXBX features
- Add pad2key to VPinball
- RPCS3 add option to force SDL driver for Xinput controllers
- Add shaders to Ares
- Cemu : Add option to use XInput api for XInput controllers
- Add ports options for MAME/MESS computers (mostly joysticks)
- Add new games to FBNEO standalone autoconfiguration (still many to add !)
- Add possibility to create a .gameexe file next to a windows shortcut (in windows games) to specify the game executable RetroBat should check before returning to ES
- Add possibility to create a .uwp file next to a windows shortcut to precise the name of the UWP App that is launched with the shortcut and let RetroBat find the right executable to monitor
- Add custom resolutions to ryujinx (0.5 and 0.8)
- MESS systems : Add ability to add a boot command in a .autorun file (must be placed near the game rom file with the same name)
- DOLPHIN : add option to disable Gamecube controller when using real wiimotes (fixes control issues for games such as Goldeneye 007)
- MAME: add -output option (windows or network)
- Add choice of device for EKA2L1
- OpenBOR : add possibility to run specific versions that have a different executable name than openbor.exe
- PSXMAME – add analog to dpad option
- Add .zip and .7z extensions to BigPEmu, Bizhawk, Dolphin, Duckstation, Jynx, Mednafen and PPSSPP
- Add features to libretro pce, pcecd and pcfx cores (6-button pad + disable sprite limit)
- Add RetroAchievements to Flycast standalone
- Add video driver option for BigPEmu

Interface:
- Add option to not override game name when scrapping

Other stuff
- Enable disk spanning for installer
- Add option to install dependencies in RetroBat installer

Actualités - Planet Emulation (84)Télécharger RetroBat v6.2.0
Actualités - Planet Emulation (85)Site Officiel de RetroBat
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